function log(data)
{
   //console.log(data);
}

$(document).ready(function()
   {
      var size = GetInnerSize();
      ResizeToInner(1024, 700);
      if($.browser.msie)
      {
          setTimeout('fadeInBottomHalf()', 3000);
      }
   });

function setTotalWidth(width)
{
   $('#flash-bottom').width(width);
}

function scrollToCall(id)
{
   var x = $('#project-'+id)[0].offsetLeft - 23;
   $('#flash-bottom-container').scrollTo(x, 300, {axis:'x'});
}

function scrollTo(x)
{
}

function fadedIn()
{
}

function fadeInBottomHalf()
{
   $('#white-overlay').fadeOut('slow');
}

function thisMovie(movieName) {
    if (navigator.appName.indexOf("Microsoft") != -1) {
        return window[movieName]
    }
    else {
        return document[movieName]
    }
}

// From http://www.hypergeneric.com/corpus/javascript-inner-viewport-resize/

function ResizeToInner (w, h, x, y) {
	// make sure we have a final x/y value
	// pick one or the other windows value, not both
	if (x==undefined) x = window.screenLeft || window.screenX;
	if (y==undefined) y = window.screenTop || window.screenY;
	// for now, move the window to the top left
	// then resize to the maximum viewable dimension possible
	window.moveTo(0,0);
	window.resizeTo(screen.availWidth,screen.availHeight);
	// now that we have set the browser to it's biggest possible size
	// get the inner dimensions.  the offset is the difference.
	var inner = GetInnerSize();
	var ox = screen.availWidth-inner[0];
	var oy = screen.availHeight-inner[1];
	// now that we have an offset value, size the browser
	// and position it
	window.resizeTo(w+ox, h+oy);
	window.moveTo(x,y);
}

function GetInnerSize () {
	var x,y;
	if (self.innerHeight) // all except Explorer
	{
		x = self.innerWidth;
		y = self.innerHeight;
	}
	else if (document.documentElement && document.documentElement.clientHeight)
		// Explorer 6 Strict Mode
	{
		x = document.documentElement.clientWidth;
		y = document.documentElement.clientHeight;
	}
	else if (document.body) // other Explorers
	{
		x = document.body.clientWidth;
		y = document.body.clientHeight;
	}
	return [x,y];
}



